The core of inkscape prevents it to work as a cad program. Haven't seen it stated as per se, but when having a conversation about the ghosting issue over 80000px coordinates on the irc, it was mentioned that it's even a good sign since the allocation(?) prevents from drawing in such a large scale.
The other thing is the rounding errors and transformations everywhere. Cad programs use polylines and arcs for a reason. Or prefer nurbs over Béziers.
If you look at affinity designer (https://vimeo.com/172731032)'s demo, at 0:48-0:52 that zoom cannot be matched -to name one feature that won't be implemented due to technical limitations.
Parametric in the meaning that you can redefine the shape by editing the input values.
Like a "tiled clone path effect" could do this case. Which could take constraints of scaled corners on top of segments/scale factor&rotation value in a dialog, in a live way. Lpe-s are the closest or filters to those, but each lacking the flexible input structure.
Grasshopper (https://www.youtube.com/watch?v=DYiRwazbIFA) is the only one I know of that can work alike. A node-based editor is almost a must.