Search found 3 matches
- Thu Apr 22, 2010 1:58 pm
- Forum: Discuss Software Issues
- Topic: Too many heap sections
- Replies: 5
- Views: 6221
Patterns caused the slowness
I think I found the solution to my performance and to some extent crashing problems! :) My file is a map composed of tiles, thousands and thousands of squares. The squares are largely clones of originals that are in the map legend. That they are clones is a good thing, they are fast and light and ch...
- Mon Apr 19, 2010 2:56 pm
- Forum: Discuss Software Issues
- Topic: Too many heap sections
- Replies: 5
- Views: 6221
Re: Too many heap sections
Thank you so much for your attention and help, brynn and ~suv. In the development snapshot there are no crashes! :) But- it's much slower, and when I looked at my memory usage in the Windows task manager, it was using roughly 1GB of memory (for this 1.5MB file). Is this typical of a development snap...
- Sat Apr 17, 2010 5:09 am
- Forum: Discuss Software Issues
- Topic: Too many heap sections
- Replies: 5
- Views: 6221
Too many heap sections
Hi all, I'm working with a somewhat large (1.4MB) .svg file. As it grew larger I started occasionally getting crashes with the message "Too many heap sections", usually upon changing the zoom level. I saved frequently and continued to add to it, but gradually the crashes became for frequen...