Search found 4 matches
- Sun Jul 06, 2008 1:33 pm
- Forum: Work in progress
- Topic: First Project - City Map for D&D
- Replies: 8
- Views: 7216
Re: First Project - City Map for D&D
Did you try "unlink clone"? Selecting the clones you want to recolor and then doing edit->clone->unlink clone should allow you to recolor at will. Unfortunately, doing that resets the fill an all of the objects I used to make the buildings (about 10 to 15, depending on which building it i...
- Sat Jul 05, 2008 8:57 am
- Forum: Work in progress
- Topic: First Project - City Map for D&D
- Replies: 8
- Views: 7216
Re: First Project - City Map for D&D
I discovered one of the things that was causing me problems using clones. I was making clones of clones, rather than just duplicating the clones. End result, once I set a fill on the first clone, all of the clones based on it afterward no longer accepted a new fill color. I have gone back and replac...
- Sat Jul 05, 2008 12:57 am
- Forum: Work in progress
- Topic: First Project - City Map for D&D
- Replies: 8
- Views: 7216
Re: First Project - City Map for D&D
One thing I'd like to get working is the ability to color each building differently. They are all clones of a set of 9 different base buildings. I'm going to look into using the "unset" fill mode on the originals today.
- Fri Jul 04, 2008 5:20 pm
- Forum: Work in progress
- Topic: First Project - City Map for D&D
- Replies: 8
- Views: 7216
First Project - City Map for D&D
This is a map of a somewhat medieval style city for my play by post Dungeons and Dragons game. I've been learning Inkscape with it, and this is the product of about 4 to 6 hours of actual work.