Noticing some odd fill behavior. The shapes below are identical. The left one was filled when zoomed in, the right one when zoomed out.
I also noticed that fill only extends to the edge of the screen, so if you have a large skinny object to fill you need to be zoomed out but then you get very strange effects.
Fill behavior changes based on zoom level
Re: Fill behavior changes based on zoom level
The paint bucket tool is screen pixel based, which is related to the zoom level.
That behave is more or less intentional.
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/Bucket-Fidelity.html
That behave is more or less intentional.
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/Bucket-Fidelity.html
Re: Fill behavior changes based on zoom level
Hi.
Normally there are no "need" for a bucket fill tool. I see it as a "leftover" from pixel based programs.
To "fill" your shape make sure the shape is "closed" by joining end nodes if necessary, then use the stroke & fill menu (Shift Ctrl F) to set the fill.
Normally there are no "need" for a bucket fill tool. I see it as a "leftover" from pixel based programs.
To "fill" your shape make sure the shape is "closed" by joining end nodes if necessary, then use the stroke & fill menu (Shift Ctrl F) to set the fill.
Good Luck!
( ͡° ͜ʖ ͡°)
RGDS
Ragnar
( ͡° ͜ʖ ͡°)
RGDS
Ragnar
Re: Fill behavior changes based on zoom level
ragstian wrote:Hi.
Normally there are no "need" for a bucket fill tool. I see it as a "leftover" from pixel based programs.
To "fill" your shape make sure the shape is "closed" by joining end nodes if necessary, then use the stroke & fill menu (Shift Ctrl F) to set the fill.
That's what I tried first, but I could never get it to behave as expected. Although the path was closed, the fill would skip some areas.
I tried breaking it up into discrete paths, then recombining, but without success, infact I made it worse.
Re: Fill behavior changes based on zoom level
Hi
Can you post (part of) the troublesome file. Someone might be able to figure out how to "join" the nodes (withoit making it worse)
Can you post (part of) the troublesome file. Someone might be able to figure out how to "join" the nodes (withoit making it worse)
Good Luck!
( ͡° ͜ʖ ͡°)
RGDS
Ragnar
( ͡° ͜ʖ ͡°)
RGDS
Ragnar
Re: Fill behavior changes based on zoom level
ragstian wrote:Hi
Can you post (part of) the troublesome file. Someone might be able to figure out how to "join" the nodes (without making it worse)
Certainly. See if this works:
https://drive.google.com/file/d/0B5Oaz051-g-1RTFMWFZTcWZRRUk/view?usp=sharing
Re: Fill behavior changes based on zoom level
Try selecting all nodes with the node tool and click the merge double nodes button.
Re: Fill behavior changes based on zoom level
Hello,
I wish it could be a tool or a (path effect?(*)) to make a region from open strokes, and be linked to them, so when one of them changes, the region also changes in that part.
If there are compatiblity issues,... well just convert the region to path (Shift+Ctrl+C).
(*) well, now there is the new Clone Original Path, ... but I found it still not enough!
I wish it could be a tool or a (path effect?(*)) to make a region from open strokes, and be linked to them, so when one of them changes, the region also changes in that part.
If there are compatiblity issues,... well just convert the region to path (Shift+Ctrl+C).
(*) well, now there is the new Clone Original Path, ... but I found it still not enough!
If you have problems:
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
Re: Fill behavior changes based on zoom level
I must have hovered over every button 10 times and looked all through the menus, but I can't find anything called "merge double nodes". I googled "inkscape 'merge double nodes'" as well.
Re: Fill behavior changes based on zoom level
Hi
"Merge double nodes" does not exist! What you are after is the "Join Selected Nodes".
To join the nodes try;
select all the paths you wish to join,
combine paths ( CTRL K )
enter "node mode" ( F2 )
select all nodes ( Ctrl A )
click the "Join Selected Nodes" Icon.
ryann wrote:I must have hovered over every button 10 times and looked all through the menus, but I can't find anything called "merge double nodes". I googled "inkscape 'merge double nodes'" as well.
"Merge double nodes" does not exist! What you are after is the "Join Selected Nodes".
To join the nodes try;
select all the paths you wish to join,
combine paths ( CTRL K )
enter "node mode" ( F2 )
select all nodes ( Ctrl A )
click the "Join Selected Nodes" Icon.
Good Luck!
( ͡° ͜ʖ ͡°)
RGDS
Ragnar
( ͡° ͜ʖ ͡°)
RGDS
Ragnar
Re: Fill behavior changes based on zoom level
Sorry about the bad wording, I meant the third icon --on that toolbar:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/Paths-Editing.html#Paths-Editing-Node
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/Paths-Editing.html#Paths-Editing-Node
Re: Fill behavior changes based on zoom level
ragstian wrote:To join the nodes try;
select all the paths you wish to join,
combine paths ( CTRL K )
enter "node mode" ( F2 )
select all nodes ( Ctrl A )
click the "Join Selected Nodes" Icon.
Perfect. That worked great!