Creating radiator louvers
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- Posts: 13
- Joined: Sun Apr 28, 2013 6:51 pm
Creating radiator louvers
Hey there.
I've been having problems with drawing radiator louvres like the ones on the following locomotive:
The louvers are basically the vents on the side of the locomotive to allow air to flow inside the locomotive while preventing water from getting inside.
I've been experimenting with gradients (with direct repetition, a portion of it would be jet black, the other would be transparent, creating the type of feel that i want when it comes to shadowing), but they only do half of the job.
Can you give me some pointers to accurately recreate them?
I've been having problems with drawing radiator louvres like the ones on the following locomotive:
The louvers are basically the vents on the side of the locomotive to allow air to flow inside the locomotive while preventing water from getting inside.
I've been experimenting with gradients (with direct repetition, a portion of it would be jet black, the other would be transparent, creating the type of feel that i want when it comes to shadowing), but they only do half of the job.
Can you give me some pointers to accurately recreate them?
Re: Creating radiator louvers
Hello,
It's an interesting problem that you have.
I feel it is very simple to solve, but perhaps there is something that I'm missing.
If you could post a sample of what you have right now, then some one could give more feedback.
Some ideas:
- Create the shape of the louver. Fill with the color you require
- Duplicate it
- To the duplicate, change the fill with a gradient with white in an extreme and black in the other
- Change the opaccity of this gradient
- Duplicate your original louvre again
- Offset it with shift + Down arrow
- Change to an obscure tone of your original colour.
- Apply a bluring
- Duplicate the blured shape. Clean the blurring
- Offset this duplicate. Use it as a clip shape of the blurring shape
- Now you have the "cast shadow" of the louver.
- Align and stack all the shapes in a convenient way
- Group all the shapes
- Now you have your louver, which can duplicate, or make a tiled clone if you prefer.
I think it's more simple to visualize that wite it.
It should work
It's an interesting problem that you have.
I feel it is very simple to solve, but perhaps there is something that I'm missing.
If you could post a sample of what you have right now, then some one could give more feedback.
Some ideas:
- Create the shape of the louver. Fill with the color you require
- Duplicate it
- To the duplicate, change the fill with a gradient with white in an extreme and black in the other
- Change the opaccity of this gradient
- Duplicate your original louvre again
- Offset it with shift + Down arrow
- Change to an obscure tone of your original colour.
- Apply a bluring
- Duplicate the blured shape. Clean the blurring
- Offset this duplicate. Use it as a clip shape of the blurring shape
- Now you have the "cast shadow" of the louver.
- Align and stack all the shapes in a convenient way
- Group all the shapes
- Now you have your louver, which can duplicate, or make a tiled clone if you prefer.
I think it's more simple to visualize that wite it.
It should work
If you have problems:
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
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- Posts: 13
- Joined: Sun Apr 28, 2013 6:51 pm
Re: Creating radiator louvers
I've attached the prototype .SVG document so that you can take a look at the method, and I think it's pretty sound.
Well, I wasn't sure about how to clean up the blurring effects, but it doesn't look all that bad, the louvers on the right is the original method that I used to use (and fully ajdusatable), the one on the left is the one I generated using your instructions to the best of my knowledge.
The one on the right reminds me of something along the lines of Whereas the one on the locomotive is a little bit more complicated with the edges as it tends to blend between the two.
Well, I wasn't sure about how to clean up the blurring effects, but it doesn't look all that bad, the louvers on the right is the original method that I used to use (and fully ajdusatable), the one on the left is the one I generated using your instructions to the best of my knowledge.
The one on the right reminds me of something along the lines of Whereas the one on the locomotive is a little bit more complicated with the edges as it tends to blend between the two.
- Attachments
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- louvers.svg
- Radiator Louvers
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- Location: Michigan, USA
Re: Creating radiator louvers
Fast and dirty...
Horribly sloppy, but download/edit and you may get the gist.
Horribly sloppy, but download/edit and you may get the gist.
- Attachments
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- louvers-TD.svg
- (6.6 KiB) Downloaded 193 times
Have a nice day.
I'm using Inkscape 0.92.2 (5c3e80d, 2017-08-06), 64 bit win8.1
The Inkscape manual has lots of helpful info! http://tavmjong.free.fr/INKSCAPE/MANUAL/html/
I'm using Inkscape 0.92.2 (5c3e80d, 2017-08-06), 64 bit win8.1
The Inkscape manual has lots of helpful info! http://tavmjong.free.fr/INKSCAPE/MANUAL/html/
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- Posts: 13
- Joined: Sun Apr 28, 2013 6:51 pm
Re: Creating radiator louvers
Yeah, I don't think that's necessarily accurate, but you've given me something to think about.
Re: Creating radiator louvers
Bendragon1337 wrote:I've attached the prototype .SVG document so that you can take a look at the method, and I think it's pretty sound.
Well, I wasn't sure about how to clean up the blurring effects, but it doesn't look all that bad, the louvers on the right is the original method that I used to use (and fully ajdusatable), the one on the left is the one I generated using your instructions to the best of my knowledge.
I looked your sample and I think the left version is good. Is not exactly what I was thinking. I tried to do be myself following my own advices, and the results aren't so good as yours ... but at end, if it works, it doesn't need fix... I've attached a modification to your sample version, just adding more blurred objects to simulate better the impact of the illumination over the light and shadow areas.
But sometimes, what can be done using a blurring filter, it can also be done using gradients. As far as I know, gradients are less "heavy to calculate" for the programs that can render SVG graphics. Now... It's easier to do?...I feel it depends of the human factor
If you have problems:
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
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- Posts: 13
- Joined: Sun Apr 28, 2013 6:51 pm
Re: Creating radiator louvers
Hmm... the geometry of the ends really does seem to be confusing, but tylerdurden seems to be the closest in my opinion, his rounded edges gives a good reflect on the overall shape of it.
But that's not all, I think it has to be done using a blurring effect, but there needs to be a way of cutting off the blur further then the shape.
As for the blurred shape at the top, I can't really see it in any other picture. But having said that, on the picture in the first post there does seem to be a change of colour to make it a bit lighter then it normally is so I changed how the top looks relative to the background as well as adding a few blurs.
I've also managed to clip the filter by adjusting the general settings, not sure how it looks though.
I've also adjusted the actual shape too.
But that's not all, I think it has to be done using a blurring effect, but there needs to be a way of cutting off the blur further then the shape.
As for the blurred shape at the top, I can't really see it in any other picture. But having said that, on the picture in the first post there does seem to be a change of colour to make it a bit lighter then it normally is so I changed how the top looks relative to the background as well as adding a few blurs.
I've also managed to clip the filter by adjusting the general settings, not sure how it looks though.
I've also adjusted the actual shape too.
- Attachments
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- louversv3.svg
- (27.46 KiB) Downloaded 191 times
Re: Creating radiator louvers
Yes, my version have problems related to the top blurred shape. It also depends of the zoom level.
Your last version is better.
I think that the bottom shadow shape also needs to be blurred, clipped and/or put behind the other shapes.
Your last version is better.
I think that the bottom shadow shape also needs to be blurred, clipped and/or put behind the other shapes.
If you have problems:
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
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- Posts: 13
- Joined: Sun Apr 28, 2013 6:51 pm
Re: Creating radiator louvers
I agree, but the blur needs to be non-uniform in hardness.
When you apply a blur in inkscape, it's kinda limited on how that blur occurs and so is your ability to interact with it.
When you apply a blur in inkscape, it's kinda limited on how that blur occurs and so is your ability to interact with it.
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- Joined: Sun Apr 14, 2013 12:04 pm
- Location: Michigan, USA
Re: Creating radiator louvers
added a node to the gradient...
still sloppy geometry and no speculars, but the blend at the panel may be closer to the goal.
still sloppy geometry and no speculars, but the blend at the panel may be closer to the goal.
Have a nice day.
I'm using Inkscape 0.92.2 (5c3e80d, 2017-08-06), 64 bit win8.1
The Inkscape manual has lots of helpful info! http://tavmjong.free.fr/INKSCAPE/MANUAL/html/
I'm using Inkscape 0.92.2 (5c3e80d, 2017-08-06), 64 bit win8.1
The Inkscape manual has lots of helpful info! http://tavmjong.free.fr/INKSCAPE/MANUAL/html/
Re: Creating radiator louvers
Modelled with blender for a reference.
Probably not all the surfaces are bent to a curve?
How exactly that shape looks like?
Probably not all the surfaces are bent to a curve?
How exactly that shape looks like?
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Re: Creating radiator louvers
Hmm, I think you may have modelled that to suit your image more then modelling how it actually looks.
I feel the light is a bit too hard as well.
I'll try to model it later.
I feel the light is a bit too hard as well.
I'll try to model it later.
Re: Creating radiator louvers
Now the bends are conic.
A more flat variant.
A more flat variant.
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Re: Creating radiator louvers
If you look at the louvers, they're straight, I feel that you've done them curved.
I think the best thing you can do, is look at the vents on your microwave (I'm pretty sure all microwaves have the same sort of vents which shaped like the one I have shown you, the vents are normally placed on the top).
I think the best thing you can do, is look at the vents on your microwave (I'm pretty sure all microwaves have the same sort of vents which shaped like the one I have shown you, the vents are normally placed on the top).
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- Joined: Sun Apr 14, 2013 12:04 pm
- Location: Michigan, USA
Re: Creating radiator louvers
Look round-ended to me...
Have a nice day.
I'm using Inkscape 0.92.2 (5c3e80d, 2017-08-06), 64 bit win8.1
The Inkscape manual has lots of helpful info! http://tavmjong.free.fr/INKSCAPE/MANUAL/html/
I'm using Inkscape 0.92.2 (5c3e80d, 2017-08-06), 64 bit win8.1
The Inkscape manual has lots of helpful info! http://tavmjong.free.fr/INKSCAPE/MANUAL/html/
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- Posts: 13
- Joined: Sun Apr 28, 2013 6:51 pm
Re: Creating radiator louvers
Yes, the ends of the louvers are curved, but the main middle part is flat but with a transition to the flat surface.
At least, it's not as curved as in your example.
At least, it's not as curved as in your example.
Re: Creating radiator louvers
Bendragon1337 wrote:I agree, but the blur needs to be non-uniform in hardness.
When you apply a blur in inkscape, it's kinda limited on how that blur occurs and so is your ability to interact with it.
Well, certainly have its limitations, but I'm not sure what is your point. It's possible to "cut" the blurring in some parts, using clipping paths. As a general example, I hope you can see the attached image:
Lazur:
come on! How much time have you taken to make the louvers on Blender ?... Isn' t more easy to make with Inkscape?
If you have problems:
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
Re: Creating radiator louvers
hulf2012 wrote:Lazur:
come on! How much time have you taken to make the louvers on Blender ?... Isn' t more easy to make with Inkscape?
Ten minutes? And then another five minutes to change the lighting/texture setups in several renderings.
I know it should be in svg for the final output, but this way it's less like a guessing game.
Re: Creating radiator louvers
I'm with Lazur on this one! Vastly faster to model and render in Blender than to simulate with gradients and masks in Inkscape. Specially such a repetitive object. There are a couple of different ways to stamp louvers into metal, but if you keep in mind that you are starting with a flat sheet of metal, cutting slots in it and then stretching some parts so they are raised up you can see that there has to be some rounding at the ends.
Last edited by druban on Tue Jun 09, 2015 5:59 pm, edited 2 times in total.
Your mind is what you think it is.
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Re: Creating radiator louvers
It depends really, blender produces rastor images rather then svg vector files, but I will take you up on that.
Re: Creating radiator louvers
Yes of course, scalability is the main reason things are done in vector rather than in raster output programs, no argument there
Your mind is what you think it is.
Re: Creating radiator louvers
Related with Blender and scalability, since some time it's possible to render blender renders in svg format
http://goinkscape.com/use-blender-frees ... g-artwork/
But I haven't seen if can also translate gradients and/or filters.
Bendragon1337
At the end did you finished your design?
http://goinkscape.com/use-blender-frees ... g-artwork/
But I haven't seen if can also translate gradients and/or filters.
Bendragon1337
At the end did you finished your design?
If you have problems:
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.
1.- Post a sample (or samples) of your file please.
2.- Please check here:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.html
3.- If you manage to solve your problem, please post here your solution.