I have a situation that I can't figure out how to get what I need. I should be able to describe it, but if necessary, I can put up a sample. Just let me know?
For example, I have 10 triangles arranged in a circle, so that one apex of each triangle points outside the circle. And the other 2 apex of each triangle are touching the apex of the ones next to it. So this creates a 10 sided polygon (decagon?) in the middle, and a spikey circle, I guess like a gear, on the outside. I need to use the outside edge, the side with the triangle apexes pointing outward, as a clipping path, so I need not just to fill the polygon, but make all the 10 triangles into one shape or path. Is there any way to do this, other than node editing? A group, or combining all the 10 triangle paths, can't be used as a clipping path, can it?
Thanks for your help
