Perspecitve path and evelope deformation for groups
Perspecitve path and evelope deformation for groups
Currently those two live path effects create crazy things when used with grouped objects, it's probably because they are applied to each object in group seperatly. I know that this is currently worked on, but Is there any temporary workaround for this? Like applying multiple filters to the same object - such option is currently not available, but it can be done by putting object in group and applying filter to it.
Re: Perspecitve path and evelope deformation for groups
i do believe the current development versions allow you to apply live effects to groups, but not the stable version.