rays of light

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datafiend
Posts: 3
Joined: Sun Mar 08, 2015 2:22 pm

rays of light

Postby datafiend » Thu May 21, 2015 1:05 am

I'm trying to find a "uniform" way to create rays of light from a circle. Manually going around the circle/box is not "evening" out.

Here is an example of what I'm trying to accomplish.

Thanks for any tips,
Attachments
pick_MotownonMondays.jpg.jpeg
pick_MotownonMondays.jpg.jpeg (253.3 KiB) Viewed 3596 times

Lazur
Posts: 4717
Joined: Tue Jun 14, 2016 10:38 am

Re: rays of light

Postby Lazur » Thu May 21, 2015 1:35 am

Hi.

Duplicate circle, resize it with object select tool-bounding box corner handle while holding Ctrl+Shift-, select both duplicant and original.
Combibe them together (Ctrl+K), and add a stitch subpaths lpe.
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/Paths-LivePathEffects-StitchSubPaths.html

datafiend
Posts: 3
Joined: Sun Mar 08, 2015 2:22 pm

Re: rays of light

Postby datafiend » Thu May 21, 2015 5:17 am

I dont get it. I'm trying to duplicate the rays of light - not create a duplicate circle.

Lazur
Posts: 4717
Joined: Tue Jun 14, 2016 10:38 am

Re: rays of light

Postby Lazur » Thu May 21, 2015 6:11 am

Here it is: SVG Image
-download it and open in inkscape.

You asked for circles, this is how you can use them.


Personally I would rather rely on drawing polygons and run the extrude extension, but that's just nit picking.

User avatar
Espermaschine
Posts: 892
Joined: Thu Jun 05, 2014 9:10 pm

Re: rays of light

Postby Espermaschine » Thu May 21, 2015 7:58 am

Whats wrong with tiled clones ?

Isnt that the most obvious solution ?

EDIT:
I wrote a tutorial how to create a sunburst in IS and you can find it here:
http://gimp-science-labs.blogspot.de/20 ... burst.html

Hope that helps.

Image

Lazur URH wrote:Duplicate circle, resize it with object select tool-bounding box corner handle while holding Ctrl+Shift-, select both duplicant and original.
Combibe them together (Ctrl+K), and add a stitch subpaths lpe.

Amazing !
But i have no idea why it works.... :o

Lazur
Posts: 4717
Joined: Tue Jun 14, 2016 10:38 am

Re: rays of light

Postby Lazur » Fri May 22, 2015 8:23 am

Not sure what made that b&w svg that big, should bee 600 px/ 600 px.

The cheapest workaround could be by drawing a star with the spoke ratio set to the minimum.


On tiled clones and rotation center setting problem, if there are 2*x repeats, you can easily make a duplicant of the tile, flip it, snap to position and combine/group with the original, so you get a base tile easier to handle.


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