Inkscape and ? for good animation

Using Inkscape with other software? Talk about it here.
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yemanja
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Inkscape and ? for good animation

Postby yemanja » Tue Jul 17, 2007 6:02 am

Hello,

With the brasilian community of Inkscape we want to make a little animation. We want to draw with Inkscape and.... and that is the question. We have somes solutions but we want keep Inkscape and if it's possible, animate our SVG.

How freesoftware does this actually ?

Do you have any experience ?

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microUgly
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Re: Inkscape and ? for good animation

Postby microUgly » Tue Jul 17, 2007 5:45 pm

Are you looking to create an animated SVG file, or some other format?

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Molumen
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Re: Inkscape and ? for good animation

Postby Molumen » Tue Jul 17, 2007 8:47 pm

I think that Synfig can work with svg but I'm not sure. The project is still evolving and AFAIK it's still very young.

http://sourceforge.net/projects/synfig/

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yemanja
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Re: Inkscape and ? for good animation

Postby yemanja » Wed Jul 18, 2007 2:34 am

microUgly wrote:Are you looking to create an animated SVG file, or some other format?


In other format of video (.avi for eample)

Molumen wrote:Are you looking to create an animated SVG file, or some other format?


They don't import SVG, we have to draw in synfig. We prefer draw in Inkscape.

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microUgly
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Re: Inkscape and ? for good animation

Postby microUgly » Wed Jul 18, 2007 7:51 am

I think you will be hard pressed to find an animation software that supports SVG files. I would suspect you would have to draw each frame in Inkscape and then assemble it in the animation package anyway, so it might be just as easy to export each image as a PNG. But I haven't had much to do with Animation so I could be wrong. That Synfig looks pretty kewl and if it supported SVG it would be awesome.

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yemanja
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Re: Inkscape and ? for good animation

Postby yemanja » Wed Jul 18, 2007 7:54 am

microUgly wrote:That Synfig looks pretty kewl and if it supported SVG it would be awesome.


It was in their roadmap, like the possibility to put some sound.

Thanks for all.

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ryanlerch
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Re: Inkscape and ? for good animation

Postby ryanlerch » Wed Jul 18, 2007 10:37 am

MenTaLguY (a senior inkscape dev) is currently fleshing out ideas with mgsloan(another inkscape dev) for an Open Source animation tool called moing. They are currently discussing ideas, (in the form of a blog) and nothing is implemented as yet, but it looks promising. From what i have read, they plan to not implement any drawing capabilites, but pass that on to other OSS like inkscape or the gimp. I reccomend you drop by, encourage them, and give them some feedback (i find that is the best way to help out OS projects if you cant code... :P)

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capnhud
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Re: Inkscape and ? for good animation

Postby capnhud » Wed Jul 18, 2007 7:20 pm

I thought that blender was capable of importing svg from which you could then turn around and make an animation. Or is that not correct.

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FooManChu
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Re: Inkscape and ? for good animation

Postby FooManChu » Sat Jul 21, 2007 4:57 pm

Depending on the complexity of the animation, JavaScript is always an option. I mean, just check out Tavmjong's animated gear-clock example.

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nitrofurano
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well, synfig...

Postby nitrofurano » Fri Jul 18, 2008 7:48 am

well, what i have to say about synfig.... it has just one developer, and missing the most essential features for a minimally decent animation edition....
i think synfig is not that bad for sketching ideas, but it gets stuck at this level - you can't do a clean, fluid, fast, and organized work on Synfig with the minimal quality to be shown or presented to the public, or it can demand you a hugelly painful work for almost nothing - without offending people who spent days and days working on Synfig, but people in this situation may agree with me with this point...

that's why i told so much about animation feature from Inkscape, or a fork can be targeted to this (just like Cinepaint from Gimp, allowing to work on .svg sequences with onionskin, etc...), where you can do there really accuraced work you couldn't do anywhere else, even Flash...

btw, with a animation version of Inkscape we could easily work on thousands of frames (like the 16000 frames limit from the .swf format?), when Flash crashes when you try to import a .ai sequence of 1000 frames...

Meanwhile, i were trying to work with swfc from swftools, which format looks very similarly to .svg, and seems to be not that hard to code a converter between both...


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