Fit path to circle?

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rk81
Posts: 4
Joined: Sat May 09, 2009 11:57 pm

Fit path to circle?

Postby rk81 » Wed May 13, 2009 5:53 am

Hello,
I have a circular object in which I'd like a triangular dent (the finish should be a pacman head), but I don't know how to achieve this. I noticed there is a operation called "difference", which subtracts the top object from the bottom object. The only problem is that both objects have to be created by paths for this operation to work. I used the circle operation to create the circle and I don't think I'd manage to make a very nice circle by using paths. So.. my question is:

How do I solve this? Is there a way to create a circle-path easily (like fitting it to a circle object) or is there another way?

Thanks in advance

P.S. I know about the option of putting a triangular object in the background-colour over the circle, which makes it look like it's dented, but I prefer to to use it because I have a rather complex background.

Jaws
Posts: 41
Joined: Mon Nov 12, 2007 6:12 am
Contact:

Re: Fit path to circle?

Postby Jaws » Wed May 13, 2009 6:53 am

There's a very easy way to do this.

Create a circle and while still using the circle tool, left click and grab the 3 o'clock position handle and with the circle tool to the outside of the perimeter, drag up.
circle_1.jpg
circle_1.jpg (8.02 KiB) Viewed 1177 times

circle_2.jpg
circle_2.jpg (11.29 KiB) Viewed 1177 times

With the remaining 3 o'clock handle, left click and drag down making sure the circle tool stay to the outside of your original circle.
circle_3.jpg
circle_3.jpg (8.1 KiB) Viewed 1177 times

You can also use the CTRL key to move in exact increments, if you want.

Cheers

rk81
Posts: 4
Joined: Sat May 09, 2009 11:57 pm

Re: Fit path to circle?

Postby rk81 » Wed May 13, 2009 7:56 am

You're right, that was easy =)
Thanks!


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