Antique bounding box in InkScape.

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hjalle
Posts: 89
Joined: Wed May 20, 2009 8:42 pm

Antique bounding box in InkScape.

Postby hjalle » Thu Jun 04, 2009 4:50 pm

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I did a a little fast experiment and made a technical illustration in InkScape.
I have for long time experienced problem with the “bounding box” in InkScape, its really bad.
When you rotate a object the data that the primitive have get lost, because the
“bounding box” always stays in the same orientation as the "world", not god at all.
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For example if I want to rotate the ellipse so it have a 90 degres relation to the line.
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First, the handle 1 and 2 that could help me to do the rotation with a
correct match to the line, but it docent help me at all, The bounding box keeps its orientation to the world.
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All handles have now been distortion tools. The bounding box and the tool orientation is not in a relation to the object at all.
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It should look like this. The handle 1 and 2 is a rotation help to match the 90 degre relation to the line, and all the handels/tools have the korrect oritation to the objekt.
Another thing, if you move the objekt with arrow keys you see the objets origo (in rotating mode), but if you move it with the mouse the origo disapers, not god.


/Tommy Hjalmarsson

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microUgly
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Joined: Sat Jun 02, 2007 3:13 pm
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Re: Antique bounding box in InkScape.

Postby microUgly » Thu Jun 11, 2009 9:07 pm

I agree. I think Illustrator was the same and I remember opening my AI files in Photoshop, just so I could work with the original bounding box. I haven't had to work around the issue with anything I've done in Inkscape yet. But I definitely agree.


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