Brynn:
https://www.youtube.com/channel/UC63fT9uKPvwRWGB9ZW4ESyAThis guy seems to work alot with a
scroll saw.
Quite similar to
this oldie.
In the video the example uses straight line segments which inkscape can handly pretty well -dynamic offsetting those.
But creating parallel shapes to a heart is a mess. Needs to split up the path at every concave nodes, extrapolate it manually, offsetting each of these paths by the same amount,
unconnecting the nodes that got connected automatically in the process,
and editing the rest together.
Or relying entirely on the offsets of the original posts and correcting every spot manually.
Either way, not so effective.
On a side note, that bunny may look a bit of an overkill even if done right with parallel lines -it won't resemble a 3D shape of the animal.
Rather it'd take to slice up a 3D model and generating cut lines. That, again is best suited by cad softwares and nurbs editing.
-Which itself is harder to be achieved since regular 3D polygon modelling won't do
nor the output is Bézier paths but B-splines.